Gitlab 2 Player Games -

Implement game server and client

class GameServer: def __init__(self, host='localhost', port=12345): self.host = host self.port = port self.server = socket.socket(socket.AF_INET, socket.SOCK_STREAM) self.server.bind((self.host, self.port)) self.server.listen() gitlab 2 player games

print(f"Connection Closed: {addr}") conn.close() Implement game server and client class GameServer: def